Wednesday, 30 November 2016

Scripting


Scene 1

Azlyn appears by herself, the sounds of digging filling the silence surrounding her in the forest. This will be edited in itself to appear louder than the natural sounds which may be done by either enhancing the audio or recording digging by itself and adding it over.

Scene 2

Mother

No words are leaving her mouth throughout the scene as only her breathing and panting is heard. Additionally, the scene will also have sounds of footsteps and static from technology within Azlyn’s room.

Scene 3

This scene will be silent as only suspenseful music alongside the diegetic sound of breathing will be heard in order to emphasise the danger of the villain.

Scene 4

Friend 1

“Hey, you’re the girl that writes those scary stories online! They’re really good.”

Friend 2

“Why don’t you come have lunch with us?”

Azlyn

“Sure! Thank you.”
Scene 5

The scene will be filled with silence as the only audible noise will be the sound bridge of diegetic school chatter slowly fading out from the previous scene. Azlyn will be shown silent, typing on her laptop and her phone shows message she is unable to see but the audience can.

Scene 6

Azlyn again appears silent while she watches the screen of her computer, there is a lack of noise save the diegetic sound of her using the laptop and the non-diegetic track playing which will add suspense and create an atmosphere for audiences to understand something is wrong.

 Scene 7

Azlyn

 “[Under her breath, to herself] What the hell...There’s so many...”

Scene 8

With the slow start of suspenseful music playing once Azlyn reads her email, the audience will be able to hear her breath quickening in fear of what the email means. The lack of script will further emphasise a troubled atmosphere for the audience as they see the email.

Scene 9

There will be no background audio playing as the scene will be dead silent to focus on the contents of the shot. As Azlyn wakes up, the audience will hear the diegetic noise of her moving about and scratching her arms before she sees the cuts and scratches.

Scene 10

Specialist/Friend

“Just go to sleep as normal, I’ll be here looking over you all night. Don’t worry about it! Goodnight!”



Scene 11

Due to the villain appearing once again and as the trailer is progressing further to show the chaos happening around the main character, the music will be fast and of a high-pitch to further frighten yet excite the viewers. The music will also imply something is going to happen as Azlyn’s twin walks closer.

Scene 12

The diegetic sounds of the protagonist screaming to herself in a mental breakdown paired with the devices being slammed or closed down will add to the destruction of the equilibrium. Furthermore, to connect the significance of technology, we will also use a dial tone in the back to emphasise the power of her phone.

Scene 13

Azlyn

“[Staring down at her phone in alarm, panicked speaking although of a low pitch] You...You can’t get rid of me?”

Scene 14

Azlyn

“[Powerful voice to emphasise willingness to combat conflict, typing on her phone] You don’t scare me anymore, I will get rid of you.”



Scene 15

With the trailer coming close to its climax, the music will be fast and will mirror the sound of heartbeats as the protagonist will be breathing heavily; appearing to close her eyes and trying to calm down. Although the diegetic and non-diegetic sounds are different, it will be done to present the danger Azlyn is in.

Scene 16

As Azlyn is holding her phone, the chosen weapon of this trailer, glitching sounds will be used to show the danger the main character is in. With the villain close behind her, although upbeat fearful music will be used, the scene will be focused on her breathing and with a short fade to black, a flicker of her arms with blood on them and a scream will appear to scare the audience.

Monday, 28 November 2016

Trailer Synopsis & Storyboard


This is a Slideshare explaining the storyboarding and narrative of our trailer, showing the shots and what conventions these will contain.

Thursday, 24 November 2016

Narrative Ideas


This plot is based around the idea of the discourse of religion, relating to the theory of Moral Panic which was once seen around the years of the Exorcist and is now rising again in the form of demons. By using religious imagery, our plot idea was used as religion is often used as a form of comfort for some and playing on this will enhance fear. Additionally, using conventions such as domestic settings will further relate back to the audience. Other aspects such as the 'Big Brother' effect is used due to the demon watching the protagonist along with the idea of voyeurism of the main character being watch. 


Another plot idea we had was using the theories of moral panics regarding the paranormal, a topic which has been increasingly been used in movies, shows and more. We also found inspiration in the film Psycho, using split personalities and mental illnesses to play on the mind of our audiences to create a type of psychological paranormal trailer. To do this, we found common conventions such as the dark and domestic settings worked best as well as some character types such as the aid, villain and hero seen in Propp's theory

Overall, although both related to fears of our target audience as seen in our individual audience researches, we found that these were not effective due to their lack of engagement with current fears of our target audience.


This is our final narrative which we decided was the most effective narrative out of the other two we had planned. We found that with the increasing use and dependence on technology, using this in our trailer will create a connection between our plot and the audience to increase fear. Additionally, this is also done through using social medias such as Tumblr or FaceBook due to the fear of who you are talking to and the protection of data/information. Again, Propp's theory of character types are seen throughout the narrative with the helper being the 'Specialist' however the hero is the damsel in distress which contrasts this. Furthermore, using common conventions such as domestic settings still use traditional ideas in horror however the use of technology modernises the narrative. We also will use voyeurism to further increase suspense with the audience while the twin being an entity enforces the idea of the fear of the Unknown and paranormal

Wednesday, 23 November 2016

Monday, 21 November 2016