Scene 1
Azlyn appears by
herself, the sounds of digging filling the silence surrounding her in the
forest. This will be edited in itself to appear louder than the natural sounds
which may be done by either enhancing the audio or recording digging by itself
and adding it over.
Scene 2
Mother
No words are leaving her mouth throughout the scene
as only her breathing and panting is heard. Additionally, the scene will also
have sounds of footsteps and static from technology within Azlyn’s room.
Scene 3
This scene will be silent as only suspenseful music
alongside the diegetic sound of breathing will be heard in order to emphasise
the danger of the villain.
Scene 4
Friend 1
“Hey, you’re the girl that writes those scary
stories online! They’re really good.”
Friend 2
“Why don’t you come have lunch with us?”
Azlyn
“Sure! Thank you.”
Scene 5
The scene will be
filled with silence as the only audible noise will be the sound bridge of
diegetic school chatter slowly fading out from the previous scene. Azlyn will
be shown silent, typing on her laptop and her phone shows message she is unable
to see but the audience can.
Scene 6
Azlyn again appears
silent while she watches the screen of her computer, there is a lack of noise
save the diegetic sound of her using the laptop and the non-diegetic track
playing which will add suspense and create an atmosphere for audiences to
understand something is wrong.
Scene 7
Azlyn
“[Under her breath,
to herself] What the hell...There’s so many...”
Scene 8
With the slow start of
suspenseful music playing once Azlyn reads her email, the audience will be able
to hear her breath quickening in fear of what the email means. The lack of
script will further emphasise a troubled atmosphere for the audience as they
see the email.
Scene 9
There will be no
background audio playing as the scene will be dead silent to focus on the
contents of the shot. As Azlyn wakes up, the audience will hear the diegetic noise
of her moving about and scratching her arms before she sees the cuts and
scratches.
Scene 10
Specialist/Friend
“Just go to sleep
as normal, I’ll be here looking over you all night. Don’t worry about it!
Goodnight!”
Scene 11
Due to the villain appearing once again and as the
trailer is progressing further to show the chaos happening around the main
character, the music will be fast and of a high-pitch to further frighten yet
excite the viewers. The music will also imply something is going to happen as
Azlyn’s twin walks closer.
Scene 12
The diegetic sounds of the protagonist screaming to
herself in a mental breakdown paired with the devices being slammed or closed
down will add to the destruction of the equilibrium. Furthermore, to connect
the significance of technology, we will also use a dial tone in the back to
emphasise the power of her phone.
Scene 13
Azlyn
“[Staring down at
her phone in alarm, panicked speaking although of a low pitch] You...You can’t
get rid of me?”
Scene 14
Azlyn
“[Powerful voice to
emphasise willingness to combat conflict, typing on her phone] You don’t scare
me anymore, I will get rid of you.”
Scene 15
With the trailer coming
close to its climax, the music will be fast and will mirror the sound of
heartbeats as the protagonist will be breathing heavily; appearing to close her
eyes and trying to calm down. Although the diegetic and non-diegetic sounds are
different, it will be done to present the danger Azlyn is in.
Scene 16
As Azlyn is holding her
phone, the chosen weapon of this trailer, glitching sounds will be used to show
the danger the main character is in. With the villain close behind her,
although upbeat fearful music will be used, the scene will be focused on her
breathing and with a short fade to black, a flicker of her arms with blood on
them and a scream will appear to scare the audience.
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